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JumpJet Rex (Game: Steam, Xbox, PS4)
My 2nd game.
What started off as a gameboy game jam, eventually grew into a full blown project and 8 month fully developed game.
I was responsible for the concept, game design, artwork and animation. Worked as a team of 2 with programmer Shawn Blais under the studio TreeFortress games.
Developed in 2015.
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